



Small changes to the way some messages are displayed (harder to miss)
Ghwt drum tuner code#
Fixed a bug where unicode code point 160 (no-break space) would be displayed in a CLI window as " ?" instead of " " Fixed a bug where default.pe (a temporary file used when decompressing a compressed default.xex) wasn't being deleted automatically
Ghwt drum tuner iso#
Fixed a bug where folders would be considered files when parsing the ISO filesystem on some recent games Checking for updates to GameNameLookup.csv is now optional (the csv was eating 50% of our bandwidth and you probably don't need it anyway since the game name can be retrieved directly from the Xex) Please stop writing/following tutorials! Just read the Quickstart topics, the tutorial is right there. I can't tell you how many people have checked this box without reading it because they saw it in a tutorial or someone else told them to do it, and then they can't figure out why abgx360 says you need to enable online functions. Removed "Look for verified files in the local folder only" option from the GUI. Added a Donate button to the GUI so you can help me pay the bills and continue working on improvements :) Added JavaScript to HTML output that allows you to check off achievements and see the achieved text (especially useful when the how-to text is vague) Added option to embed images in the HTML source code as data URIs for better portability (when using HTML output) Added drag & drop support for the GUI Input panel Added option to select your preferred language to use when displaying strings from the Xex title resource Added ability to at least try to verify the game data when no Xex/SS ini is available and we're not going to AutoFix Added the new check for DMI corruption which the database has been using since 4 Note: The GUI has not been changed and will still display version 1.0.2, don't worry about it as long as the CLI app displays v1.0.4 gzip compression is now supported when abgx360 downloads certain files Removed short explanations of ISO filesizes (unnecessary, hard to keep updated and misleading in terms of SplitVid just because an ISO has the space for SplitVid doesn't mean it has valid SplitVid data in that space) Video padding size changed to support the new AP25 replay sector using a variable which is updatable through abgx360.dat in case additional stealth sectors are needed so that the video padding check will not blank them out AP25 replay data is Verified/AutoFixed according to your settings, albeit separately from the normal INI based Verify/AutoFix, so make sure to read the entire abgx360 output AntiPiracy 2.5 (AP25) replay sector for iXtreme LT+ firmware is checked for when a game has the AP25 system flag in the Xex set or when its media ID matches a list updatable through abgx360.dat (Fable III is the only game so far that uses AP25 but does not have the AP25 system flag set) Resources currently sorted by: Title (A to Z) abgx v1.0.4 Sort Downloads by: Title ( A\ D) Date ( A\ D) Rating ( A\ D) Popularity ( A\ D)
